Europe 3D Projector Market By Technology (DLP, LCD and LCOS) By Light Source (Metal Halide, Laser, LED and Hybrid & Others) By Resolution (HD & Full HD, VGA, XGA and 4K & Above By End User (Cinema, Business, Education, Home Theater & Gaming, Events & Large Venues and Others)
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Market Report Description
The Europe 3D Projector Market would witness market growth of 7.1% CAGR during the forecast period (2019-2025). 3D laser light source projectors are anticipated to create significant market possibilities due to a number of advantages, including nearly no maintenance costs, longer life cycle and better precision. Therefore, its adoption in the entertainment industry is projected to accelerate. In addition, 3D projectors with DLP (Digital Light Processing) have an elevated contrast ratio and minimal pixilation compared to other technologies. They also produce superior video quality, so 3D projectors type DLP technology are anticipated to account for remarkable market share over the forecast period.
The IMAX based theatre systems and entertainment centers based on recreational themes further enhanced the development of 3D projectors worldwide. Starting from the existing end-user base in the business and institutional industries, 3D projectors are currently exploring individual residential areas with a focus on entertainment connoisseurs. They are eager to develop a personal theatre, where companies are developing portable size equipment that are appropriate for providing a projection screen with improved resolution over the standard size of panels and walls.
A few laser projector benefits usually involve low to no replacement or maintenance costs; greater consistency brightness with an average laser source life of 20,000 hr, precise color accuracy and stability; higher energy efficiency; and consistent brightness throughout its life cycle. Some of the few companies offering 3D laser projectors are Sony, BenQ, and Barco, and NEC. Increasing laser projector adoption in different applications, especially in cinema applications, drives market growth.
Based on Technology, the market is segmented into DLP, LCD and LCOS. Based on Light Source, the market is segmented into Metal Halide, Laser, LED and Hybrid & Others. Based on Brightness, the market is segmented into Less Than 2,000 Lumens, 2,000 to 3,999 Lumens, 4,000 to 9,999 Lumens and 10,000 & Above Lumens. Based on Resolution, the market is segmented into HD & Full HD, VGA, XGA and 4K & Above Based on End User, the market is segmented into Cinema, Business, Education, Home Theater & Gaming, Events & Large Venues and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Sony Corporation, Seiko Epson Corporation, Panasonic Corporation, NEC Corporation, Acer, Inc., Canon, Inc., Coretronic Corporation, ViewSonic Corporation, Dell Technologies, Inc. and Boxlight Corporation.
Scope of the 3D Projector Market Analysis
By Light Source
- Metal Halide
- Hybrid & Others
- Less Than 2,000 Lumens
- 2,000 to 3,999 Lumens
- 4,000 to 9,999 Lumens
- 10,000 & Above Lumens
- HD & Full HD
- 4K and Above
By End User
- Home Theatre and Gaming
- Events & Large Venues and Others
- Rest of Europe
- Sony Corporation
- Seiko Epson Corporation
- Panasonic Corporation
- NEC Corporation
- Acer, Inc.
- Canon, Inc.
- Coretronic Corporation
- ViewSonic Corporation
- Dell Technologies, Inc.
- Boxlight Corporation
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