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Global AR/VR Chip Market Size, Share & Industry Trends Analysis Report By Device Type, By End User (Gaming, Entertainment & Media, Aerospace & Defense, Healthcare and Others), By Chip Type, By Regional Outlook and Forecast, 2022 - 2028

Published Date : 30-Sep-2022

Pages: 253

Formats: PDF

The Global AR/VR Chip Market size is expected to reach $7.6 billion by 2028, rising at a market growth of 25.4% CAGR during the forecast period.

In augmented reality (AR), real-world items are improved with computer-generated perceptual data, sometimes spanning many human senses, including visual, aural, haptic, sensorimotor, and olfactory. Augmented reality is a type of interactive simulation of the actual world. AR is a system that combines the real and virtual worlds, allows for real-time interaction, and accurately registers 3D models of actual and virtual items.

AR/VR Chip Market - Global Opportunities and Trends Analysis Report 2018-2028

The sensory information that is superimposed may be harmful or beneficial, adding to or subtracting from the natural environment. This experience is so completely integrated with the real world that it appears to be a realistic component of the setting. In contrast to virtual reality, which substitutes the user's real-world surroundings with a simulated one, augmented reality modifies one's continuous perspective of a real environment.

Mixed reality and computer-mediated reality are words that are related to augmented reality and are mostly interchangeable. A simulated experience known as virtual reality (VR) can be quite similar to or very dissimilar from the actual world. Virtual reality has applications in business, education (such as healthcare or military training), and entertainment especially video games such as virtual meetings.

Augmented reality and mixed reality, sometimes known as extended reality or XR, are further different forms of VR-style technology. Present-day standard virtual reality systems either employ virtual reality headsets or multi-projected environments to deliver convincing sights, audio, and other sensations that simulate a user's physical presence in a virtual world.

A user can see around the virtual world, move within it, and interact with virtual features or objects while utilizing virtual reality technology. The impression can also be produced by specially built rooms with numerous large screens, although it is most frequently produced by VR headsets that have a head-mounted display with a small screen in front of the eyes. Virtual reality normally includes audio and visual feedback, but haptic technology may also enable additional types of sensory and force feedback.

COVID-19 Impact Analysis

After COVID-19 spread, semiconductor businesses moved swiftly to secure supply chains, safeguard staff, and take care of other pressing issues. Even if the situation is critical and numerous governments still demand physical separation restrictions, semiconductor firms are prepared for the time when the pandemic ends and a new normal sets in. Numerous essential elements of the industry have changed as a result of COVID-19, including client behavior, business revenue, and numerous areas of corporate operations. Therefore, some businesses might not be able to endure the crisis.

Market Growth Factors

Increasing Demand For AR In E-Commerce And Retail

Due to the pandemic, online purchasing has suddenly become more popular. Virtual try-on for jewelry and cosmetics enabled shoppers to determine whether the items were a good fit for them in place of many websites' disabled return policies during the pandemic. The convenience will increase demand in this sector, which will in turn help to fuel the growth of the augmented reality market. The shopping applications Loreal and Lenskart, which let users virtually try on cosmetics and judge how a pair of glasses might appear on them, respectively, are two well-known examples of augmented reality in the e-commerce industry.

Enterprise Applications Present Opportunities

There is a tone of chances in enterprise applications. A key factor in the enterprise industry's growth in the AR market will be significant expenditures made by businesses in smart manufacturing. Companies with operations scattered across the nation can implement AR and hire a few engineers to manage a large setup. By using AR technology to remotely manage equipment and other installations, organizations could be run more successfully through remote collaboration. Enterprise AR has further major uses concerning the educational usage for engineers and other staff members in businesses.

Market Restraining Factors

Health Problems Linked To Prolonged AR Use

Gamers are becoming more concerned about AR-related health risks as new gaming hardware and software become available. AR games are very involved and keep players hooked for extended periods, which can lead to problems including anxiety, eye strain, obesity, and loss of attention. Due to the immersive nature of AR technology, prolonged use of the AR headset may cause anxiety or stress. Users of AR gadgets are also exposed to dangerous electromagnetic frequency radiation, which can lead to disease in addition to stress.

Chip Type Outlook

Based on the Chip Type, the AR/VR Chip Market is segmented into Processor ICs, User Interface ICs, and Power Management IC. The Processor ICs segment acquired the highest revenue share in the AR/VR chip market in 2021. Logic circuitry on an integrated circuit that analyzes data and instructions in a computer is referred to as a processor in general. The processor receives data and instructions, processes the data following the instructions, and calculates an output that is either utilized to manage the computer or device or finish a particular task.

AR/VR Chip Market Share and Industry Analysis Report 2021

Device Type Outlook

On the basis of Device Type, the AR/VR Chip Market is divided into Head Mounted Display, Gesture Tracking devices, Projector & Display Wall, Head Up Display, and Handheld Device. The head up display segment witnessed a promising revenue share in the AR/VR chip market in 2021. A head-up display, commonly referred to as a heads-up display or HUD, is any transparent display that shows data without needing viewers to change their natural viewing angles.

End-User Outlook

By End-user, the AR/VR Chip Market is classified into Gaming, Entertainment & Media, Aerospace & Defense, Healthcare, and Others. The entertainment & media segment registered a significant revenue share in the AR/VR chip market in 2021. AR has been successfully applied in PR and marketing campaigns for motion pictures, broadcasts, and other media promotional campaigns for entertainment purposes. Typically, these have involved printed graphics or actual object recognition, in which computer or smartphone software recognizes a special sign.

AR/VR Chip Market Report Coverage
Report Attribute Details
Market size value in 2021 USD 1.7 Billion
Market size forecast in 2028 USD 7.6 Billion
Base Year 2021
Historical Period 2018 to 2020
Forecast Period 2022 to 2028
Revenue Growth Rate CAGR of 25.4% from 2022 to 2028
Number of Pages 253
Number of Tables 394
Report coverage Market Trends, Revenue Estimation and Forecast, Segmentation Analysis, Regional and Country Breakdown, Competitive Landscape, Companies Strategic Developments, Company Profiling
Segments covered Device Type, Chip Type, End User, Region
Country scope US, Canada, Mexico, Germany, UK, France, Russia, Spain, Italy, China, Japan, India, South Korea, Singapore, Malaysia, Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria
Growth Drivers
  • Increasing Demand For AR In E-Commerce And Retail
  • Enterprise Applications Present Opportunities
Restraints
  • Health Problems Linked To Prolonged AR Use

Regional Outlook

Region-wise, the AR/VR Chip Market is analyzed across North America, Europe, Asia Pacific, and LAMEA. The Asia Pacific region acquired the largest revenue share in the AR/VR chip market in 2021. It is because countries focus on training, medical support, and online learning for consumers using virtual reality technology, that the Asia Pacific region was quite significant. However, nations like India are still on the cusp of beginning to adopt new technologies and incorporate them into various industries, which also suggests that the region would experience a faster development rate in the virtual reality market over the projection period.

Free Valuable Insights: Global AR/VR Chip Market size to reach USD 7.6 Billion by 2028

KBV Cardinal Matrix - AR/VR Chip Market Competition Analysis

AR/VR Chip Market - Competitive Landscape and Trends by Forecast 2028

The major strategies followed by the market participants are Product Launches and Partnerships. Based on the Analysis presented in the Cardinal matrix; Samsung Electronics Co. Ltd. are the forerunners in the AR/VR Chip Market. Companies such as Intel Corporation, Huawei Technologies Co., Ltd. and NVIDIA Corporation are some of the key innovators in AR/VR Chip Market.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include IBM Corporation, NVIDIA Corporation, Intel Corporation, Samsung Electronics Co., Ltd. (Samsung Group), QUALCOMM Incorporated (Qualcomm Technologies, Inc.), Spectra7 Microsystems Inc., MediaTek, Inc., Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.), Advanced Micro Devices, Inc., and Imagination Technologies Limited.

Strategies deployed in AR/VR Chip Market

» Partnerships, Collaborations and Agreements:

  • Jul-2022: MediaTek came into a partnership with Intel Foundry Services, an American international company. Together, the companies aimed to create the next-era smart device chips. Additionally, the partnership allows the company to expand its offering of processors for the internet of things (IoT) market, as well as make certain it has a supply of those new chips to market.
  • Jan-2022: Qualcomm Technologies joined hands with Microsoft, an American multinational technology corporation. Through this collaboration, the companies aimed to develop and boost the adoption of augmented reality (AR) in both the customer and business sectors. Additionally, the collaboration acknowledges Qualcomm Technologies’ proven spatial technology leadership, computing expertise, and passion to produce transformative experiences for the next era of head-worn AR devices as the company head into the metaverse.
  • Jan-2022: AMD came into a partnership with Samsung, one of the world's biggest producers of electronic devices. Together, the companies aimed to leverage Exynos 2200 chip with AMD RDNA 2 architecture-based Samsung Xclipse graphic processing unit (GPU). Moreover, AMD’s graphics advancements, the Xclipse GPU delivers hardware boosted ray tracing (RT) and variable rate shading (VRS), formerly available on laptops and personal computers.
  • Nov-2021: IBM came into a partnership with Neureality, an innovative semiconductor startup. Through this acquisition, NeuReality has evolved into a member of the IBM Research AI Hardware Center and licensee of the Center’s low-precision high-performance Digital AI Cores. Moreover, IBM would estimate NeuReality’s products for utilization in IBM’s Hybrid Cloud, such as AI use cases, virtualization, system flows, security, networking and more.
  • Feb-2020: Intel Ireland teamed up with Technological University Dublin, Ireland's first technological university. Together the entities would explore the utilization of Virtual Reality (VR) technologies for training simulation programs in Intel. Additionally, the partnership would visit Intel to engage the expertise of a field of emerging technologies known from the Virtual Interaction Research Lab (VIRaL) and School of Media at TU Dublin.

» Product Launches and Product Expansions:

  • Aug-2022: Samsung introduced artificial muscle actuators for immersive VR and AR. The new project utilizes packed artificial muscle actuators to allow quick image focus in AR/VR and tactile feedback for VR controls.
  • Aug-2022: MediaTek introduced Pentonic 700 chipset for mainstream CTVs. The new Pentonic 700 is also developed with gaming sense, as it supports variable refresh rate (VRR) up to 144Hz to give brands the capability to personalized TVs for gaming applications so parties can enjoy games without screen stuttering and tearing.
  • May-2022: MediaTek introduced Filogic 880 and Filogic 380, World's First Complete Wi-Fi 7 Platforms for Access Points and Clients. The new Filogic 880 and Filogic 380 would propel the next era of connectivity with the quickest and most dedicated Wi-Fi 7 experiences. Additionally, Wi-Fi 7 technology would be the spine of office, home, and industrial networks and deliver seamless connectivity for everything from multi-player AR/VR applications to cloud gaming along with 4K calls to 8K live streaming and beyond.
  • Mar-2022: Imagination Tech unveiled Open Source PowerVR Vulkan Driver for Mesa. The new Mesa Vulkan is founded on the open-source RADV Radeon Vulkan driver and can be utilized with both their latest PowerVR kernel driver and the PVRSRVMKM kernel driver provided with their development tools.
  • Feb-2022: Samsung Electronics launched an augmented reality (AR) device that would be advanced with hologram technology. The new AR device would run on the company's Exynos application processor (AP) and the Google Android OS. Additionally, Samsung Electronics, Meta, Apple, and Microsoft are contending for a share of the burgeoning metaverse device industry.
  • Nov-2021: Qualcomm Technologies launched Snapdragon Spaces XR Developer Platform, a head-worn Augmented Reality (AR) developer kit. The new Spaces XR allows the design of enveloping experiences that seamlessly obscure the lines between digital and physical facts. Moreover, Snapdragon Spaces delivers powerful machine perception technology that is designed for performance and low power for the next era of AR glasses.

» Mergers & Acquisition

  • Feb-2022: Harman International, Samsung Electronics' subsidiary completed the acquisition of Apostera, a Germany-based mixed reality developer. With this acquisition, Apostera's mixed reality solution incorporates Machine Learning, Augmented Reality, Computer Vision, and sensor fusion in a hardware-agnostic software medium.

Scope of the Study

Market Segments Covered in the Report:

By Device Type

  • Head Mounted Display
  • Gesture Tracking Device
  • Projector & Display Wall
  • Head Up Display
  • Handheld Device

By End User

  • Gaming
  • Entertainment & Media
  • Aerospace & Defense
  • Healthcare
  • Others

By Chip Type

  • Processor ICs
  • User Interface ICs
  • Power Management IC

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Malaysia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Key Market Players

List of Companies Profiled in the Report:

  • IBM Corporation
  • NVIDIA Corporation
  • Intel Corporation
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • QUALCOMM Incorporated (Qualcomm Technologies, Inc.)
  • Spectra7 Microsystems Inc.
  • MediaTek, Inc.
  • Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
  • Advanced Micro Devices, Inc.
  • Imagination Technologies Limited
Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global AR/VR Chip Market, by Device Type
1.4.2 Global AR/VR Chip Market, by End User
1.4.3 Global AR/VR Chip Market, by Chip Type
1.4.4 Global AR/VR Chip Market, by Geography
1.5 Methodology for the research

Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition & Scenarios
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints

Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.2.4 Geographical Expansion
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2018-2022)

Chapter 4. Global AR/VR Chip Market by Device Type
4.1 Global Head Mounted Display Market by Region
4.2 Global Gesture Tracking Device Market by Region
4.3 Global Projector & Display Wall Market by Region
4.4 Global Head Up Display Market by Region
4.5 Global Handheld Device Market by Region

Chapter 5. Global AR/VR Chip Market by End User
5.1 Global Gaming Market by Region
5.2 Global Entertainment & Media Market by Region
5.3 Global Aerospace & Defense Market by Region
5.4 Global Healthcare Market by Region
5.5 Global Others Market by Region

Chapter 6. Global AR/VR Chip Market by Chip Type
6.1 Global Processor ICs Market by Region
6.2 Global User Interface ICs Market by Region
6.3 Global Power Management IC Market by Region

Chapter 7. Global AR/VR Chip Market by Region
7.1 North America AR/VR Chip Market
7.1.1 North America AR/VR Chip Market by Device Type
7.1.1.1 North America Head Mounted Display Market by Country
7.1.1.2 North America Gesture Tracking Device Market by Country
7.1.1.3 North America Projector & Display Wall Market by Country
7.1.1.4 North America Head Up Display Market by Country
7.1.1.5 North America Handheld Device Market by Country
7.1.2 North America AR/VR Chip Market by End User
7.1.2.1 North America Gaming Market by Country
7.1.2.2 North America Entertainment & Media Market by Country
7.1.2.3 North America Aerospace & Defense Market by Country
7.1.2.4 North America Healthcare Market by Country
7.1.2.5 North America Others Market by Country
7.1.3 North America AR/VR Chip Market by Chip Type
7.1.3.1 North America Processor ICs Market by Country
7.1.3.2 North America User Interface ICs Market by Country
7.1.3.3 North America Power Management IC Market by Country
7.1.4 North America AR/VR Chip Market by Country
7.1.4.1 US AR/VR Chip Market
7.1.4.1.1 US AR/VR Chip Market by Device Type
7.1.4.1.2 US AR/VR Chip Market by End User
7.1.4.1.3 US AR/VR Chip Market by Chip Type
7.1.4.2 Canada AR/VR Chip Market
7.1.4.2.1 Canada AR/VR Chip Market by Device Type
7.1.4.2.2 Canada AR/VR Chip Market by End User
7.1.4.2.3 Canada AR/VR Chip Market by Chip Type
7.1.4.3 Mexico AR/VR Chip Market
7.1.4.3.1 Mexico AR/VR Chip Market by Device Type
7.1.4.3.2 Mexico AR/VR Chip Market by End User
7.1.4.3.3 Mexico AR/VR Chip Market by Chip Type
7.1.4.4 Rest of North America AR/VR Chip Market
7.1.4.4.1 Rest of North America AR/VR Chip Market by Device Type
7.1.4.4.2 Rest of North America AR/VR Chip Market by End User
7.1.4.4.3 Rest of North America AR/VR Chip Market by Chip Type
7.2 Europe AR/VR Chip Market
7.2.1 Europe AR/VR Chip Market by Device Type
7.2.1.1 Europe Head Mounted Display Market by Country
7.2.1.2 Europe Gesture Tracking Device Market by Country
7.2.1.3 Europe Projector & Display Wall Market by Country
7.2.1.4 Europe Head Up Display Market by Country
7.2.1.5 Europe Handheld Device Market by Country
7.2.2 Europe AR/VR Chip Market by End User
7.2.2.1 Europe Gaming Market by Country
7.2.2.2 Europe Entertainment & Media Market by Country
7.2.2.3 Europe Aerospace & Defense Market by Country
7.2.2.4 Europe Healthcare Market by Country
7.2.2.5 Europe Others Market by Country
7.2.3 Europe AR/VR Chip Market by Chip Type
7.2.3.1 Europe Processor ICs Market by Country
7.2.3.2 Europe User Interface ICs Market by Country
7.2.3.3 Europe Power Management IC Market by Country
7.2.4 Europe AR/VR Chip Market by Country
7.2.4.1 Germany AR/VR Chip Market
7.2.4.1.1 Germany AR/VR Chip Market by Device Type
7.2.4.1.2 Germany AR/VR Chip Market by End User
7.2.4.1.3 Germany AR/VR Chip Market by Chip Type
7.2.4.2 UK AR/VR Chip Market
7.2.4.2.1 UK AR/VR Chip Market by Device Type
7.2.4.2.2 UK AR/VR Chip Market by End User
7.2.4.2.3 UK AR/VR Chip Market by Chip Type
7.2.4.3 France AR/VR Chip Market
7.2.4.3.1 France AR/VR Chip Market by Device Type
7.2.4.3.2 France AR/VR Chip Market by End User
7.2.4.3.3 France AR/VR Chip Market by Chip Type
7.2.4.4 Russia AR/VR Chip Market
7.2.4.4.1 Russia AR/VR Chip Market by Device Type
7.2.4.4.2 Russia AR/VR Chip Market by End User
7.2.4.4.3 Russia AR/VR Chip Market by Chip Type
7.2.4.5 Spain AR/VR Chip Market
7.2.4.5.1 Spain AR/VR Chip Market by Device Type
7.2.4.5.2 Spain AR/VR Chip Market by End User
7.2.4.5.3 Spain AR/VR Chip Market by Chip Type
7.2.4.6 Italy AR/VR Chip Market
7.2.4.6.1 Italy AR/VR Chip Market by Device Type
7.2.4.6.2 Italy AR/VR Chip Market by End User
7.2.4.6.3 Italy AR/VR Chip Market by Chip Type
7.2.4.7 Rest of Europe AR/VR Chip Market
7.2.4.7.1 Rest of Europe AR/VR Chip Market by Device Type
7.2.4.7.2 Rest of Europe AR/VR Chip Market by End User
7.2.4.7.3 Rest of Europe AR/VR Chip Market by Chip Type
7.3 Asia Pacific AR/VR Chip Market
7.3.1 Asia Pacific AR/VR Chip Market by Device Type
7.3.1.1 Asia Pacific Head Mounted Display Market by Country
7.3.1.2 Asia Pacific Gesture Tracking Device Market by Country
7.3.1.3 Asia Pacific Projector & Display Wall Market by Country
7.3.1.4 Asia Pacific Head Up Display Market by Country
7.3.1.5 Asia Pacific Handheld Device Market by Country
7.3.2 Asia Pacific AR/VR Chip Market by End User
7.3.2.1 Asia Pacific Gaming Market by Country
7.3.2.2 Asia Pacific Entertainment & Media Market by Country
7.3.2.3 Asia Pacific Aerospace & Defense Market by Country
7.3.2.4 Asia Pacific Healthcare Market by Country
7.3.2.5 Asia Pacific Others Market by Country
7.3.3 Asia Pacific AR/VR Chip Market by Chip Type
7.3.3.1 Asia Pacific Processor ICs Market by Country
7.3.3.2 Asia Pacific User Interface ICs Market by Country
7.3.3.3 Asia Pacific Power Management IC Market by Country
7.3.4 Asia Pacific AR/VR Chip Market by Country
7.3.4.1 China AR/VR Chip Market
7.3.4.1.1 China AR/VR Chip Market by Device Type
7.3.4.1.2 China AR/VR Chip Market by End User
7.3.4.1.3 China AR/VR Chip Market by Chip Type
7.3.4.2 Japan AR/VR Chip Market
7.3.4.2.1 Japan AR/VR Chip Market by Device Type
7.3.4.2.2 Japan AR/VR Chip Market by End User
7.3.4.2.3 Japan AR/VR Chip Market by Chip Type
7.3.4.3 India AR/VR Chip Market
7.3.4.3.1 India AR/VR Chip Market by Device Type
7.3.4.3.2 India AR/VR Chip Market by End User
7.3.4.3.3 India AR/VR Chip Market by Chip Type
7.3.4.4 South Korea AR/VR Chip Market
7.3.4.4.1 South Korea AR/VR Chip Market by Device Type
7.3.4.4.2 South Korea AR/VR Chip Market by End User
7.3.4.4.3 South Korea AR/VR Chip Market by Chip Type
7.3.4.5 Singapore AR/VR Chip Market
7.3.4.5.1 Singapore AR/VR Chip Market by Device Type
7.3.4.5.2 Singapore AR/VR Chip Market by End User
7.3.4.5.3 Singapore AR/VR Chip Market by Chip Type
7.3.4.6 Malaysia AR/VR Chip Market
7.3.4.6.1 Malaysia AR/VR Chip Market by Device Type
7.3.4.6.2 Malaysia AR/VR Chip Market by End User
7.3.4.6.3 Malaysia AR/VR Chip Market by Chip Type
7.3.4.7 Rest of Asia Pacific AR/VR Chip Market
7.3.4.7.1 Rest of Asia Pacific AR/VR Chip Market by Device Type
7.3.4.7.2 Rest of Asia Pacific AR/VR Chip Market by End User
7.3.4.7.3 Rest of Asia Pacific AR/VR Chip Market by Chip Type
7.4 LAMEA AR/VR Chip Market
7.4.1 LAMEA AR/VR Chip Market by Device Type
7.4.1.1 LAMEA Head Mounted Display Market by Country
7.4.1.2 LAMEA Gesture Tracking Device Market by Country
7.4.1.3 LAMEA Projector & Display Wall Market by Country
7.4.1.4 LAMEA Head Up Display Market by Country
7.4.1.5 LAMEA Handheld Device Market by Country
7.4.2 LAMEA AR/VR Chip Market by End User
7.4.2.1 LAMEA Gaming Market by Country
7.4.2.2 LAMEA Entertainment & Media Market by Country
7.4.2.3 LAMEA Aerospace & Defense Market by Country
7.4.2.4 LAMEA Healthcare Market by Country
7.4.2.5 LAMEA Others Market by Country
7.4.3 LAMEA AR/VR Chip Market by Chip Type
7.4.3.1 LAMEA Processor ICs Market by Country
7.4.3.2 LAMEA User Interface ICs Market by Country
7.4.3.3 LAMEA Power Management IC Market by Country
7.4.4 LAMEA AR/VR Chip Market by Country
7.4.4.1 Brazil AR/VR Chip Market
7.4.4.1.1 Brazil AR/VR Chip Market by Device Type
7.4.4.1.2 Brazil AR/VR Chip Market by End User
7.4.4.1.3 Brazil AR/VR Chip Market by Chip Type
7.4.4.2 Argentina AR/VR Chip Market
7.4.4.2.1 Argentina AR/VR Chip Market by Device Type
7.4.4.2.2 Argentina AR/VR Chip Market by End User
7.4.4.2.3 Argentina AR/VR Chip Market by Chip Type
7.4.4.3 UAE AR/VR Chip Market
7.4.4.3.1 UAE AR/VR Chip Market by Device Type
7.4.4.3.2 UAE AR/VR Chip Market by End User
7.4.4.3.3 UAE AR/VR Chip Market by Chip Type
7.4.4.4 Saudi Arabia AR/VR Chip Market
7.4.4.4.1 Saudi Arabia AR/VR Chip Market by Device Type
7.4.4.4.2 Saudi Arabia AR/VR Chip Market by End User
7.4.4.4.3 Saudi Arabia AR/VR Chip Market by Chip Type
7.4.4.5 South Africa AR/VR Chip Market
7.4.4.5.1 South Africa AR/VR Chip Market by Device Type
7.4.4.5.2 South Africa AR/VR Chip Market by End User
7.4.4.5.3 South Africa AR/VR Chip Market by Chip Type
7.4.4.6 Nigeria AR/VR Chip Market
7.4.4.6.1 Nigeria AR/VR Chip Market by Device Type
7.4.4.6.2 Nigeria AR/VR Chip Market by End User
7.4.4.6.3 Nigeria AR/VR Chip Market by Chip Type
7.4.4.7 Rest of LAMEA AR/VR Chip Market
7.4.4.7.1 Rest of LAMEA AR/VR Chip Market by Device Type
7.4.4.7.2 Rest of LAMEA AR/VR Chip Market by End User
7.4.4.7.3 Rest of LAMEA AR/VR Chip Market by Chip Type

Chapter 8. Company Profiles
8.1 Samsung Electronics Co., Ltd. (Samsung Group)
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Segmental and Regional Analysis
8.1.4 Research & Development Expense
8.1.5 Recent strategies and developments:
8.1.5.1 Acquisition & Mergers:
8.1.5.2 Product Launches and Product Expansions:
8.1.6 SWOT Analysis
8.2 Intel Corporation
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Segmental and Regional Analysis
8.2.4 Research & Development Expenses
8.2.5 Recent strategies and developments:
8.2.5.1 Partnerships, Collaborations, and Agreements:
8.2.5.2 Geographical Expansions:
8.2.6 SWOT Analysis
8.3 IBM Corporation
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Regional & Segmental Analysis
8.3.4 Research & Development Expenses
8.3.5 Recent strategies and developments:
8.3.5.1 Partnerships, Collaborations & Agreements:
8.3.6 SWOT Analysis
8.4 NVIDIA Corporation
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Segmental and Regional Analysis
8.4.4 Research & Development Expense
8.4.5 SWOT Analysis
8.5 QUALCOMM Incorporated (Qualcomm Technologies, Inc.)
8.5.1 Company Overview
8.5.2 Financial Analysis
8.5.3 Segmental and Regional Analysis
8.5.4 Research & Development Expense
8.5.5 Recent strategies and developments:
8.5.5.1 Partnerships, Collaborations, and Agreements:
8.5.5.2 Product Launches and Product Expansions:
8.6 MediaTek, Inc.
8.6.1 Company Overview
8.6.2 Financial Analysis
8.6.3 Regional Analysis
8.6.4 Research & Development Expenses
8.6.5 Recent strategies and developments:
8.6.5.1 Partnerships, Collaborations, and Agreements:
8.6.5.2 Product Launches and Product Expansions:
8.7 Spectra7 Microsystems, Inc.
8.7.1 Company Overview
8.7.2 Financial Analysis
8.7.3 Research & Development Expenses
8.8 Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Segmental and Regional Analysis
8.8.4 Research & Development Expense
8.8.5 Recent strategies and developments:
8.8.5.1 Partnerships, Collaborations, and Agreements:
8.9 Advanced Micro Devices, Inc.
8.9.1 Company Overview
8.9.2 Financial Analysis
8.9.3 Segmental and Regional Analysis
8.9.4 Research & Development Expenses
8.9.5 Recent strategies and developments:
8.9.5.1 Partnerships, Collaborations, and Agreements:
8.10. Imagination Technologies Limited
8.10.1 Company Overview
8.10.2 Recent strategies and developments:
8.10.2.1 Product Launches and Product Expansions:
TABLE 1 Global AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 2 Global AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 3 Partnerships, Collaborations and Agreements– AR/VR Chip Market
TABLE 4 Product Launches And Product Expansions– AR/VR Chip Market
TABLE 5 Acquisition and Mergers– AR/VR Chip Market
TABLE 6 Geographical Expansion– AR/VR Chip Market
TABLE 7 Global AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 8 Global AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 9 Global Head Mounted Display Market by Region, 2018 - 2021, USD Million
TABLE 10 Global Head Mounted Display Market by Region, 2022 - 2028, USD Million
TABLE 11 Global Gesture Tracking Device Market by Region, 2018 - 2021, USD Million
TABLE 12 Global Gesture Tracking Device Market by Region, 2022 - 2028, USD Million
TABLE 13 Global Projector & Display Wall Market by Region, 2018 - 2021, USD Million
TABLE 14 Global Projector & Display Wall Market by Region, 2022 - 2028, USD Million
TABLE 15 Global Head Up Display Market by Region, 2018 - 2021, USD Million
TABLE 16 Global Head Up Display Market by Region, 2022 - 2028, USD Million
TABLE 17 Global Handheld Device Market by Region, 2018 - 2021, USD Million
TABLE 18 Global Handheld Device Market by Region, 2022 - 2028, USD Million
TABLE 19 Global AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 20 Global AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 21 Global Gaming Market by Region, 2018 - 2021, USD Million
TABLE 22 Global Gaming Market by Region, 2022 - 2028, USD Million
TABLE 23 Global Entertainment & Media Market by Region, 2018 - 2021, USD Million
TABLE 24 Global Entertainment & Media Market by Region, 2022 - 2028, USD Million
TABLE 25 Global Aerospace & Defense Market by Region, 2018 - 2021, USD Million
TABLE 26 Global Aerospace & Defense Market by Region, 2022 - 2028, USD Million
TABLE 27 Global Healthcare Market by Region, 2018 - 2021, USD Million
TABLE 28 Global Healthcare Market by Region, 2022 - 2028, USD Million
TABLE 29 Global Others Market by Region, 2018 - 2021, USD Million
TABLE 30 Global Others Market by Region, 2022 - 2028, USD Million
TABLE 31 Global AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 32 Global AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 33 Global Processor ICs Market by Region, 2018 - 2021, USD Million
TABLE 34 Global Processor ICs Market by Region, 2022 - 2028, USD Million
TABLE 35 Global User Interface ICs Market by Region, 2018 - 2021, USD Million
TABLE 36 Global User Interface ICs Market by Region, 2022 - 2028, USD Million
TABLE 37 Global Power Management IC Market by Region, 2018 - 2021, USD Million
TABLE 38 Global Power Management IC Market by Region, 2022 - 2028, USD Million
TABLE 39 Global AR/VR Chip Market by Region, 2018 - 2021, USD Million
TABLE 40 Global AR/VR Chip Market by Region, 2022 - 2028, USD Million
TABLE 41 North America AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 42 North America AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 43 North America AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 44 North America AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 45 North America Head Mounted Display Market by Country, 2018 - 2021, USD Million
TABLE 46 North America Head Mounted Display Market by Country, 2022 - 2028, USD Million
TABLE 47 North America Gesture Tracking Device Market by Country, 2018 - 2021, USD Million
TABLE 48 North America Gesture Tracking Device Market by Country, 2022 - 2028, USD Million
TABLE 49 North America Projector & Display Wall Market by Country, 2018 - 2021, USD Million
TABLE 50 North America Projector & Display Wall Market by Country, 2022 - 2028, USD Million
TABLE 51 North America Head Up Display Market by Country, 2018 - 2021, USD Million
TABLE 52 North America Head Up Display Market by Country, 2022 - 2028, USD Million
TABLE 53 North America Handheld Device Market by Country, 2018 - 2021, USD Million
TABLE 54 North America Handheld Device Market by Country, 2022 - 2028, USD Million
TABLE 55 North America AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 56 North America AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 57 North America Gaming Market by Country, 2018 - 2021, USD Million
TABLE 58 North America Gaming Market by Country, 2022 - 2028, USD Million
TABLE 59 North America Entertainment & Media Market by Country, 2018 - 2021, USD Million
TABLE 60 North America Entertainment & Media Market by Country, 2022 - 2028, USD Million
TABLE 61 North America Aerospace & Defense Market by Country, 2018 - 2021, USD Million
TABLE 62 North America Aerospace & Defense Market by Country, 2022 - 2028, USD Million
TABLE 63 North America Healthcare Market by Country, 2018 - 2021, USD Million
TABLE 64 North America Healthcare Market by Country, 2022 - 2028, USD Million
TABLE 65 North America Others Market by Country, 2018 - 2021, USD Million
TABLE 66 North America Others Market by Country, 2022 - 2028, USD Million
TABLE 67 North America AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 68 North America AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 69 North America Processor ICs Market by Country, 2018 - 2021, USD Million
TABLE 70 North America Processor ICs Market by Country, 2022 - 2028, USD Million
TABLE 71 North America User Interface ICs Market by Country, 2018 - 2021, USD Million
TABLE 72 North America User Interface ICs Market by Country, 2022 - 2028, USD Million
TABLE 73 North America Power Management IC Market by Country, 2018 - 2021, USD Million
TABLE 74 North America Power Management IC Market by Country, 2022 - 2028, USD Million
TABLE 75 North America AR/VR Chip Market by Country, 2018 - 2021, USD Million
TABLE 76 North America AR/VR Chip Market by Country, 2022 - 2028, USD Million
TABLE 77 US AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 78 US AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 79 US AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 80 US AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 81 US AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 82 US AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 83 US AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 84 US AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 85 Canada AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 86 Canada AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 87 Canada AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 88 Canada AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 89 Canada AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 90 Canada AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 91 Canada AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 92 Canada AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 93 Mexico AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 94 Mexico AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 95 Mexico AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 96 Mexico AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 97 Mexico AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 98 Mexico AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 99 Mexico AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 100 Mexico AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 101 Rest of North America AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 102 Rest of North America AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 103 Rest of North America AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 104 Rest of North America AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 105 Rest of North America AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 106 Rest of North America AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 107 Rest of North America AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 108 Rest of North America AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 109 Europe AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 110 Europe AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 111 Europe AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 112 Europe AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 113 Europe Head Mounted Display Market by Country, 2018 - 2021, USD Million
TABLE 114 Europe Head Mounted Display Market by Country, 2022 - 2028, USD Million
TABLE 115 Europe Gesture Tracking Device Market by Country, 2018 - 2021, USD Million
TABLE 116 Europe Gesture Tracking Device Market by Country, 2022 - 2028, USD Million
TABLE 117 Europe Projector & Display Wall Market by Country, 2018 - 2021, USD Million
TABLE 118 Europe Projector & Display Wall Market by Country, 2022 - 2028, USD Million
TABLE 119 Europe Head Up Display Market by Country, 2018 - 2021, USD Million
TABLE 120 Europe Head Up Display Market by Country, 2022 - 2028, USD Million
TABLE 121 Europe Handheld Device Market by Country, 2018 - 2021, USD Million
TABLE 122 Europe Handheld Device Market by Country, 2022 - 2028, USD Million
TABLE 123 Europe AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 124 Europe AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 125 Europe Gaming Market by Country, 2018 - 2021, USD Million
TABLE 126 Europe Gaming Market by Country, 2022 - 2028, USD Million
TABLE 127 Europe Entertainment & Media Market by Country, 2018 - 2021, USD Million
TABLE 128 Europe Entertainment & Media Market by Country, 2022 - 2028, USD Million
TABLE 129 Europe Aerospace & Defense Market by Country, 2018 - 2021, USD Million
TABLE 130 Europe Aerospace & Defense Market by Country, 2022 - 2028, USD Million
TABLE 131 Europe Healthcare Market by Country, 2018 - 2021, USD Million
TABLE 132 Europe Healthcare Market by Country, 2022 - 2028, USD Million
TABLE 133 Europe Others Market by Country, 2018 - 2021, USD Million
TABLE 134 Europe Others Market by Country, 2022 - 2028, USD Million
TABLE 135 Europe AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 136 Europe AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 137 Europe Processor ICs Market by Country, 2018 - 2021, USD Million
TABLE 138 Europe Processor ICs Market by Country, 2022 - 2028, USD Million
TABLE 139 Europe User Interface ICs Market by Country, 2018 - 2021, USD Million
TABLE 140 Europe User Interface ICs Market by Country, 2022 - 2028, USD Million
TABLE 141 Europe Power Management IC Market by Country, 2018 - 2021, USD Million
TABLE 142 Europe Power Management IC Market by Country, 2022 - 2028, USD Million
TABLE 143 Europe AR/VR Chip Market by Country, 2018 - 2021, USD Million
TABLE 144 Europe AR/VR Chip Market by Country, 2022 - 2028, USD Million
TABLE 145 Germany AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 146 Germany AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 147 Germany AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 148 Germany AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 149 Germany AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 150 Germany AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 151 Germany AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 152 Germany AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 153 UK AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 154 UK AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 155 UK AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 156 UK AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 157 UK AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 158 UK AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 159 UK AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 160 UK AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 161 France AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 162 France AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 163 France AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 164 France AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 165 France AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 166 France AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 167 France AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 168 France AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 169 Russia AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 170 Russia AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 171 Russia AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 172 Russia AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 173 Russia AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 174 Russia AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 175 Russia AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 176 Russia AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 177 Spain AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 178 Spain AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 179 Spain AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 180 Spain AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 181 Spain AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 182 Spain AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 183 Spain AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 184 Spain AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 185 Italy AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 186 Italy AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 187 Italy AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 188 Italy AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 189 Italy AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 190 Italy AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 191 Italy AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 192 Italy AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 193 Rest of Europe AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 194 Rest of Europe AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 195 Rest of Europe AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 196 Rest of Europe AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 197 Rest of Europe AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 198 Rest of Europe AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 199 Rest of Europe AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 200 Rest of Europe AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 201 Asia Pacific AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 202 Asia Pacific AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 203 Asia Pacific AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 204 Asia Pacific AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 205 Asia Pacific Head Mounted Display Market by Country, 2018 - 2021, USD Million
TABLE 206 Asia Pacific Head Mounted Display Market by Country, 2022 - 2028, USD Million
TABLE 207 Asia Pacific Gesture Tracking Device Market by Country, 2018 - 2021, USD Million
TABLE 208 Asia Pacific Gesture Tracking Device Market by Country, 2022 - 2028, USD Million
TABLE 209 Asia Pacific Projector & Display Wall Market by Country, 2018 - 2021, USD Million
TABLE 210 Asia Pacific Projector & Display Wall Market by Country, 2022 - 2028, USD Million
TABLE 211 Asia Pacific Head Up Display Market by Country, 2018 - 2021, USD Million
TABLE 212 Asia Pacific Head Up Display Market by Country, 2022 - 2028, USD Million
TABLE 213 Asia Pacific Handheld Device Market by Country, 2018 - 2021, USD Million
TABLE 214 Asia Pacific Handheld Device Market by Country, 2022 - 2028, USD Million
TABLE 215 Asia Pacific AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 216 Asia Pacific AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 217 Asia Pacific Gaming Market by Country, 2018 - 2021, USD Million
TABLE 218 Asia Pacific Gaming Market by Country, 2022 - 2028, USD Million
TABLE 219 Asia Pacific Entertainment & Media Market by Country, 2018 - 2021, USD Million
TABLE 220 Asia Pacific Entertainment & Media Market by Country, 2022 - 2028, USD Million
TABLE 221 Asia Pacific Aerospace & Defense Market by Country, 2018 - 2021, USD Million
TABLE 222 Asia Pacific Aerospace & Defense Market by Country, 2022 - 2028, USD Million
TABLE 223 Asia Pacific Healthcare Market by Country, 2018 - 2021, USD Million
TABLE 224 Asia Pacific Healthcare Market by Country, 2022 - 2028, USD Million
TABLE 225 Asia Pacific Others Market by Country, 2018 - 2021, USD Million
TABLE 226 Asia Pacific Others Market by Country, 2022 - 2028, USD Million
TABLE 227 Asia Pacific AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 228 Asia Pacific AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 229 Asia Pacific Processor ICs Market by Country, 2018 - 2021, USD Million
TABLE 230 Asia Pacific Processor ICs Market by Country, 2022 - 2028, USD Million
TABLE 231 Asia Pacific User Interface ICs Market by Country, 2018 - 2021, USD Million
TABLE 232 Asia Pacific User Interface ICs Market by Country, 2022 - 2028, USD Million
TABLE 233 Asia Pacific Power Management IC Market by Country, 2018 - 2021, USD Million
TABLE 234 Asia Pacific Power Management IC Market by Country, 2022 - 2028, USD Million
TABLE 235 Asia Pacific AR/VR Chip Market by Country, 2018 - 2021, USD Million
TABLE 236 Asia Pacific AR/VR Chip Market by Country, 2022 - 2028, USD Million
TABLE 237 China AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 238 China AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 239 China AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 240 China AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 241 China AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 242 China AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 243 China AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 244 China AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 245 Japan AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 246 Japan AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 247 Japan AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 248 Japan AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 249 Japan AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 250 Japan AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 251 Japan AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 252 Japan AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 253 India AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 254 India AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 255 India AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 256 India AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 257 India AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 258 India AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 259 India AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 260 India AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 261 South Korea AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 262 South Korea AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 263 South Korea AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 264 South Korea AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 265 South Korea AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 266 South Korea AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 267 South Korea AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 268 South Korea AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 269 Singapore AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 270 Singapore AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 271 Singapore AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 272 Singapore AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 273 Singapore AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 274 Singapore AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 275 Singapore AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 276 Singapore AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 277 Malaysia AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 278 Malaysia AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 279 Malaysia AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 280 Malaysia AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 281 Malaysia AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 282 Malaysia AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 283 Malaysia AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 284 Malaysia AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 285 Rest of Asia Pacific AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 286 Rest of Asia Pacific AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 287 Rest of Asia Pacific AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 288 Rest of Asia Pacific AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 289 Rest of Asia Pacific AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 290 Rest of Asia Pacific AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 291 Rest of Asia Pacific AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 292 Rest of Asia Pacific AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 293 LAMEA AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 294 LAMEA AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 295 LAMEA AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 296 LAMEA AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 297 LAMEA Head Mounted Display Market by Country, 2018 - 2021, USD Million
TABLE 298 LAMEA Head Mounted Display Market by Country, 2022 - 2028, USD Million
TABLE 299 LAMEA Gesture Tracking Device Market by Country, 2018 - 2021, USD Million
TABLE 300 LAMEA Gesture Tracking Device Market by Country, 2022 - 2028, USD Million
TABLE 301 LAMEA Projector & Display Wall Market by Country, 2018 - 2021, USD Million
TABLE 302 LAMEA Projector & Display Wall Market by Country, 2022 - 2028, USD Million
TABLE 303 LAMEA Head Up Display Market by Country, 2018 - 2021, USD Million
TABLE 304 LAMEA Head Up Display Market by Country, 2022 - 2028, USD Million
TABLE 305 LAMEA Handheld Device Market by Country, 2018 - 2021, USD Million
TABLE 306 LAMEA Handheld Device Market by Country, 2022 - 2028, USD Million
TABLE 307 LAMEA AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 308 LAMEA AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 309 LAMEA Gaming Market by Country, 2018 - 2021, USD Million
TABLE 310 LAMEA Gaming Market by Country, 2022 - 2028, USD Million
TABLE 311 LAMEA Entertainment & Media Market by Country, 2018 - 2021, USD Million
TABLE 312 LAMEA Entertainment & Media Market by Country, 2022 - 2028, USD Million
TABLE 313 LAMEA Aerospace & Defense Market by Country, 2018 - 2021, USD Million
TABLE 314 LAMEA Aerospace & Defense Market by Country, 2022 - 2028, USD Million
TABLE 315 LAMEA Healthcare Market by Country, 2018 - 2021, USD Million
TABLE 316 LAMEA Healthcare Market by Country, 2022 - 2028, USD Million
TABLE 317 LAMEA Others Market by Country, 2018 - 2021, USD Million
TABLE 318 LAMEA Others Market by Country, 2022 - 2028, USD Million
TABLE 319 LAMEA AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 320 LAMEA AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 321 LAMEA Processor ICs Market by Country, 2018 - 2021, USD Million
TABLE 322 LAMEA Processor ICs Market by Country, 2022 - 2028, USD Million
TABLE 323 LAMEA User Interface ICs Market by Country, 2018 - 2021, USD Million
TABLE 324 LAMEA User Interface ICs Market by Country, 2022 - 2028, USD Million
TABLE 325 LAMEA Power Management IC Market by Country, 2018 - 2021, USD Million
TABLE 326 LAMEA Power Management IC Market by Country, 2022 - 2028, USD Million
TABLE 327 LAMEA AR/VR Chip Market by Country, 2018 - 2021, USD Million
TABLE 328 LAMEA AR/VR Chip Market by Country, 2022 - 2028, USD Million
TABLE 329 Brazil AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 330 Brazil AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 331 Brazil AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 332 Brazil AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 333 Brazil AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 334 Brazil AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 335 Brazil AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 336 Brazil AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 337 Argentina AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 338 Argentina AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 339 Argentina AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 340 Argentina AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 341 Argentina AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 342 Argentina AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 343 Argentina AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 344 Argentina AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 345 UAE AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 346 UAE AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 347 UAE AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 348 UAE AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 349 UAE AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 350 UAE AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 351 UAE AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 352 UAE AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 353 Saudi Arabia AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 354 Saudi Arabia AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 355 Saudi Arabia AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 356 Saudi Arabia AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 357 Saudi Arabia AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 358 Saudi Arabia AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 359 Saudi Arabia AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 360 Saudi Arabia AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 361 South Africa AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 362 South Africa AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 363 South Africa AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 364 South Africa AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 365 South Africa AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 366 South Africa AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 367 South Africa AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 368 South Africa AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 369 Nigeria AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 370 Nigeria AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 371 Nigeria AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 372 Nigeria AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 373 Nigeria AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 374 Nigeria AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 375 Nigeria AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 376 Nigeria AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 377 Rest of LAMEA AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 378 Rest of LAMEA AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 379 Rest of LAMEA AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 380 Rest of LAMEA AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 381 Rest of LAMEA AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 382 Rest of LAMEA AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 383 Rest of LAMEA AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 384 Rest of LAMEA AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 385 Key Information – Samsung Electronics Co., Ltd.
TABLE 386 Key Information – Intel Corporation
TABLE 387 Key information – IBM Corporation
TABLE 388 Key Information – NVIDIA Corporation
TABLE 389 Key Information – QUALCOMM Incorporated
TABLE 390 Key Information – MediaTek, Inc.
TABLE 391 Key Information – Spectra7 Microsystems, Inc.
TABLE 392 key information – Huawei Technologies Co., Ltd.
TABLE 393 Key information – Advanced Micro Devices, Inc.
TABLE 394 Key information – Imagination Technologies Limited

List of Figures
FIG 1 Methodology for the research
FIG 2 KBV Cardinal Matrix
FIG 3 Key Leading Strategies: Percentage Distribution (2018-2022)
FIG 4 Global AR/VR Chip Market Share by Device Type, 2021
FIG 5 Global AR/VR Chip Market Share by Device Type, 2028
FIG 6 Global AR/VR Chip Market by Device Type, 2018 - 2028, USD Million
FIG 7 Global AR/VR Chip Market Share by End User, 2021
FIG 8 Global AR/VR Chip Market Share by End User, 2028
FIG 9 Global AR/VR Chip Market by End User, 2018 - 2028, USD Million
FIG 10 Global AR/VR Chip Market Share by Chip Type, 2021
FIG 11 Global AR/VR Chip Market Share by Chip Type, 2028
FIG 12 Global AR/VR Chip Market by Chip Type, 2018 - 2028, USD Million
FIG 13 Global AR/VR Chip Market Share by Region, 2021
FIG 14 Global AR/VR Chip Market Share by Region, 2028
FIG 15 Global AR/VR Chip Market by Region, 2018 - 2028, USD Million
FIG 16 Recent strategies and developments: Samsung Electronics Co., Ltd.
FIG 17 SWOT Analysis: Samsung Electronics CO. Ltd.
FIG 18 Recent strategies and developments: Intel Corporation
FIG 19 SWOT analysis: Intel corporation
FIG 20 Swot analysis: IBM Corporation
FIG 21 SWOT Analysis: NVIDIA Corporation
FIG 22 Recent strategies and developments: Qualcomm Technologies, Inc.
FIG 23 Recent strategies and developments: MEDIATEK, INC.

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