According to a new report Europe Virtual Reality Market, published by KBV research, the Europe Virtual Reality Market would witness market growth of 19.4% CAGR during the forecast period (2020-2026).
The Germany market dominated the Europe Virtual Reality Gesture-tracking Device (GTD) market by Country 2019, growing at a CAGR of 19.4 % during the forecast period. The UK market is experiencing a CAGR of 19.8% during (2020 - 2026). Additionally, The France market is poised to witness a CAGR of 21.6% during (2020 - 2026).
The Semi & Fully Immersive market dominated the Russia Virtual Reality Market by Technology 2019, growing at a CAGR of 18.3 % during the forecast period. The Non-immersive market is expected to witness highest CAGR of 21.7% during (2020 - 2026).
The Consumer market dominated the Italy Virtual Reality Market by End Use 2019, thereby, achieving a market value of $138.7 million by 2026. The Commercial market is exhibiting a CAGR of 21.9% during (2020 - 2026). The Healthcare market is estimated to grow at a CAGR of 24.3% during (2020 - 2026). Additionally, The Enterprise market would showcase a CAGR of 23.3% during (2020 - 2026).
Structural Insights: https://www.kbvresearch.com/europe-virtual-reality-market/
The market research report has exhaustive quantitative insights providing a clear picture of the market potential in various segments across the mentioned countries. The key impacting factors of the market have been discussed in the report with the elaborated company profiles of Google, Inc., Microsoft Corporation, Facebook, Inc., Sony Corporation, Samsung Electronics Co., Ltd. (Samsung Group), Autodesk, Inc., Dassault Systemes SE, Vuzix Corporation, Ultraleap Limited (Leap Motion, Inc.) and Eon Reality, Inc.
By Component
By Device
By Technology
By End User
By Country
Companies Profiled
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