Global 3D Animation Market By Technology (3D Modeling, Motion Graphics, 3D Rendering, Visual Effects), Deployment Mode (Cloud , On-Premise), Vertical (Media & Entertainment, Construction & Architecture, Education, Manufacturing, Healthcare & Life Sciences)
Special Offering :
Industry Insights | Market Trends | Highest number of Tables | 24/7 Analyst Support
The global 3D Animation Market Size is expected to attain a market size of $20.7 billion by 2022, growing at a CAGR of 12% during the forecast period.
3D animation is used to generate three-dimensional moving images within a digital environment. Highly skilled manipulation is used to project 3D models or objects within 3D software to export picture sequences and eventually output an illusion of moving objects. The procedure of generating 3D can be categorized into three main sections, namely modeling, layout and animation and rendering. Modeling is the phase used to generate 3D objects within a certain scene. Layout and animation phase is used to position and animate objects within a certain scene. Finally, rendering is used to output the completed computer graphics. Several software applications are used to create 3D Animation ranging from professional high-end solutions to affordable low-end versions as well.
Rapid adoption of visual effects technology in movies, growing demand for 3D mobile applications and games, and rapid uptake of3D mapping technology in navigation and geospatial analysis are some of the significant factors that drive the growth of 3D animation technology, globally. Based on the technology type, the 3D Animation market is segmented into 3D Modelling, Motion Graphics, 3D Rendering, Visual Effects and Others.
Based on Deployment Type, the market is segmented into Cloud based and On-Premise. The verticals covered under the report include Media & Entertainment, Construction & Architecture, Education, Manufacturing, Healthcare & Life Sciences and Others. Based on region, 3D Animation market is segmented into North America (US, Canada, Mexico and Rest of North America), Europe (Germany, UK, France, Russia, Spain, Italy and Rest of Europe), Asia-Pacific (China, Japan, India, South Korea, Singapore, Australia and Rest of Asia-Pacific) and Latin America, and Middle East & Africa. North America remained the dominant region in the global 3D Animation market in 2015. Asia-Pacific would witness promising CAGR during the forecast period (2016-2022).
The report covers the analysis of key stake holders of the 3D Animation market. Key companies profiled in the report include Nvidia Corporation, Corel Corporation, Adobe Systems Inc., Autodesk Inc., Nemetschek, Newtek Inc., Trimble Navigation Ltd. and Pixologic Inc.