Asia Pacific Gesture Recognition Market By Type (Touchless - CapacitiveElectric Field, Infrared Array, Ultrasonic Technology, 2D Camera-Based Technology; Touch Based - Multi-Touch System, Motion Gesture) , vertical (Consumer Electronics, Automotive, Healthcare)
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The Asia Pacific Gesture Recognition Market would witness market growth of 21.9% CAGR during the forecast period (2017 - 2023). Gesture recognition is the conversion of hominid movements or gestures by incorporating mathematical algorithms and as a result, enabling people to interrelate with the machines in the absence of physical devices, as an input mechanism to perform necessary actions in a system.
Emerging technologies such as ultrasonic, image sensors, 3D technologies, interactive, display capacitive sensors, electric field and infrared are primarily used in various applications such smartphones, biometric access, Head-Up Display (HUD), medical diagnosis and others. Healthcare and automotive applications would contribute to the growth of the market during the forecast period.
The 3G technologies and gesture tracking technologies would hold a significant market share in the present ecosystem. Based on Type, the market report segments the market into Touchless and Touch-Based. Touchless type includes CapacitiveElectric Field, Infrared Array, Ultrasonic Technology, 2D Camera-Based Technology, and Others. Touch-based includes Multi-Touch System and Motion Gesture.
Based on Vertical, the market report segments the market into Consumer Electronics, Automotive, Healthcare, and Others. Based on Countries, the Gesture Recognition market segments the market into China, Japan, India, South Korea, Singapore, Malaysia, and Rest of Asia Pacific.
The market research report covers the analysis of key stakeholders of the Gesture Recognition Market. Key companies profiled in the report include Google, Inc. (Alphabet Inc.), Apple Inc., eyeSight Technologies Ltd., Infineon Technologies AG, Intel Corporation, Microchip Technology Incorporated, Microsoft Corporation, Qualcomm Incorporated, Sony Corporation (SoftKinetic), and Synaptics Incorporated.