North America Sports Technology Market Size, Forecast by 2028

North America Sports Technology Market Size, Share & Industry Trends Analysis Report By Technology (Smart Stadiums, Device, Sports Analytics and eSports), By Sports Type (Soccer, Basketball, Cricket, Baseball, Rugby, Tennis, Esports), By Country and Growth Forecast, 2022 - 2028

Published Date: September-2022 | Number of Pages: 114 | Format: PDF | Report ID: KBV-20044

Special Offering: Industry Insights | Market Trends | Highest number of Tables | 24/7 Analyst Support


COVID-19

Get in-depth analysis of the COVID-19 impact on the North America Sports Technology Market

Market Report Description

The North America Sports Technology Market would witness market growth of 16.2% CAGR during the forecast period (2022-2028).

The sports sector is expanding and attracting a wide range of stakeholders, including federations, leagues, teams, and clubs, as well as the media, numerous sponsors and partners, apparel manufacturers, and electronics makers. The sports business has consistently been at the forefront of innovation. Disruption is ever-present in a field where a split second could mean the difference between great success and a catastrophic disaster.

The use of technology in sports, however, used to be restricted to specific areas and limited to a select few. Something has changed in recent years. Sports technology is becoming an indispensable player in every element of sports and is no longer just a nice-to-have accessory. Everyone in this ecosystem is searching for the next novel way to increase wins, income, and enjoyment.

When examining these trends, folks find that the thriving Israeli sports tech ecosystem is a major source of innovation for top sports organizations in almost every area of sports technology, significantly influencing the sports business. Israeli start-ups are using the well-established "Start-up Nation" technological know-how in the sports industry. The development and early success of the Israeli sports IT ecosystem did not go unnoticed, as investors and important local and international businesses and organizations are now heavily involved in it.

One of the busiest domestic league systems in the world is found in North America. At the collegiate and professional levels, there is a significant social and financial commitment to sports. One of the most successful sporting nations in the world is the United States. The four main professional sports in the United States represent 0.1 percent of the nation's total economic output, according to Stanford University.

The US market dominated the North America Sports Technology Market by Country in 2021, and would continue to be a dominant market till 2028; thereby, achieving a market value of $12,211.5 million by 2028.The Canada market is poised to grow at a CAGR of 18.9% during (2022 - 2028). Additionally, The Mexico market would witness a CAGR of 17.8% during (2022 - 2028).

Based on Technology, the market is segmented into Smart Stadiums, Device, Sports Analytics and eSports. Based on Smart Stadiums Offering, the market is segmented into Software and Services. Based on Devices Type, the market is segmented into Digital Signage & Sports Camera and Wearables. Based on Sports Type, the market is segmented into Soccer, Basketball, Cricket, Baseball, Rugby, Tennis, Esports and Others. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

Free Valuable Insights: The Global Sports Technology Market is Predict to reach $48.7 Billion by 2028, at a CAGR of 16.8%

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Fujitsu Limited, LG Electronics, Inc. (LG Corporation), Sharp Corporation, Oracle Corporation, IBM Corporation, Cisco Systems, Inc., Samsung Electronics Co., Ltd. (Samsung Group), Ericsson AB , NEC Corporation, and SAP SE.

Scope of the Study

Market Segments Covered in the Report:

By Technology

  • Smart Stadiums
    • Software
    • Services
  • Device
    • Digital Signage & Sports Camera
    • Wearables
  • Sports Analytics
  • eSports

By Sports Type

  • Soccer
  • Basketball
  • Cricket
  • Baseball
  • Rugby
  • Tennis
  • Esports
  • Others

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Key Market Players

List of Companies Profiled in the Report:

  • Fujitsu Limited
  • LG Electronics, Inc. (LG Corporation)
  • Sharp Corporation
  • Oracle Corporation
  • IBM Corporation
  • Cisco Systems, Inc.
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • Ericsson AB
  • NEC Corporation
  • SAP SE

Unique Offerings from KBV Research

  • Exhaustive coverage
  • The highest number of market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Related Reports:

Global Sports Technology Market Report 2022-2028

Europe Sports Technology Market Report 2022-2028

Asia Pacific Sports Technology Market Report 2022-2028

LAMEA Sports Technology Market Report 2022-2028

Purchase Report

 1500
 1800
 2520

Special Pricing & Discounts

  • Buy Sections of This Report
  • Buy Country Level Reports
  • Request for Historical Data
  • Discounts Available for Start-Ups & Universities