LAMEA Home Entertainment Devices Market By Type (Video Devices - Televisions, DVD & Blue Ray Players, Projectors, Digital video recorders; Audio Devices - Audio System, Headphone, Home theatre in-a-box, Radios, Sound Bars; Gaming Consoles), Connectivity Type (Wireless, Wireline)
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Market Report Description
Integration of technology to build connected products has had a positive impact on the luxury market. The launch of smart products comes with notable improvements in processing speed and device miniaturization. Superior functionality, greater reliability, high product utilization, and capabilities, have contributed to the market growth significantly. Entertainment products are largely luxury products and the growth of the segment can be attributed to the growth disposable income. The increase in disposable income would allow customers to spend more on luxurious products. Home entertainment devices market includes products and systems majorly used in domestic or personal space.
Based on the type, the Home Entertainment Devices market is segmented into Video Devices, Audio Devices and Gaming Consoles. The Video Devices market is segmented into Televisions, DVD & Blue Ray players, Projectors, Digital video recorders and Others. Audio Devices are further segmented into Audio systems, Headphones, Home theatre in-a-box, Home radios, Sound bars and Others. Based on the Connectivity Type, the market is segmented Wireless and Wired. Based on Country, LAMEA Home Entertainment Devices market is segmented into Brazil, ARGENTINA, UAE, Saudi Arabia, South Africa, Nigeria and Rest of LAMEA. Brazil remained the dominant Country in the LAMEA Home Entertainment Devices market in 2015. UAE and Saudi Arabia would witness promising CAGR during the forecast period (2016-2022).
The report covers the analysis of key stake holders of the Home Entertainment Devices market. Key companies profiled in the report include Samsung Electronics Co. Ltd, LG Corporation, Sony Corporation, Toshiba Corporation, Apple Inc., Panasonic Corporation, Microsoft Corporation, Koninklijke Philips N.V. and Bose Corporation.