Europe Smart Toys Market

Europe Smart Toys Market Size, Share & Industry Trends Analysis Report By Product (Interactive Games and Robots), By Distribution Channel (Offline and Online), By Country and Growth Forecast, 2021 - 2027

Report Id: KBV-8094 Publication Date: March-2022 Number of Pages: 61
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Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Smart Toys Market, by Product
1.4.2 Europe Smart Toys Market, by Distribution Channel
1.4.3 Europe Smart Toys Market, by Country
1.5 Methodology for the research

Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market composition and scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints

Chapter 3. Europe Smart Toys Market by Product
3.1 Europe Interactive Games Market by Country
3.2 Europe Robots Market by Country

Chapter 4. Europe Smart Toys Market by Distribution Channel
4.1 Europe Offline Market by Country
4.2 Europe Online Market by Country

Chapter 5. Europe Smart Toys Market by Country
5.1 Germany Smart Toys Market
5.1.1 Germany Smart Toys Market by Product
5.1.2 Germany Smart Toys Market by Distribution Channel
5.2 UK Smart Toys Market
5.2.1 UK Smart Toys Market by Product
5.2.2 UK Smart Toys Market by Distribution Channel
5.3 France Smart Toys Market
5.3.1 France Smart Toys Market by Product
5.3.2 France Smart Toys Market by Distribution Channel
5.4 Russia Smart Toys Market
5.4.1 Russia Smart Toys Market by Product
5.4.2 Russia Smart Toys Market by Distribution Channel
5.5 Spain Smart Toys Market
5.5.1 Spain Smart Toys Market by Product
5.5.2 Spain Smart Toys Market by Distribution Channel
5.6 Italy Smart Toys Market
5.6.1 Italy Smart Toys Market by Product
5.6.2 Italy Smart Toys Market by Distribution Channel
5.7 Rest of Europe Smart Toys Market
5.7.1 Rest of Europe Smart Toys Market by Product
5.7.2 Rest of Europe Smart Toys Market by Distribution Channel

Chapter 6. Company Profiles
6.1 LEGO Group (KIRKBI A/S)
6.1.1 Company Overview
6.1.2 Financial Analysis
6.1.3 Research & Development Expenses
6.1.4 Recent strategies and developments:
6.1.4.1 Partnerships, Collaborations, and Agreements:
6.1.4.2 Geographical Expansions:
6.2 Mattel, Inc.
6.2.1 Company Overview
6.2.2 Financial Analysis
6.2.3 Segmental and Regional Analysis
6.2.4 Research & Development Expenses
6.3 Hasbro, Inc.
6.3.1 Company Overview
6.3.2 Financial Analysis
6.3.3 Segmental and Regional Analysis
6.4 Tomy Company, Ltd.
6.4.1 Company Overview
6.4.2 Financial Analysis
6.4.3 Segmental and Regional Analysis
6.5 VTech Holdings Limited
6.5.1 Company Overview
6.5.2 Financial Analysis
6.5.3 Segmental and Regional Analysis
6.5.4 Research & Development Expenses
6.5.5 Recent strategies and developments:
6.5.5.1 Product Launches and Product Expansions:
6.6 Pillar Learning
6.6.1 Company Overview
6.7 Geobra Brandstätter Stiftung & Co. KG
6.7.1 Company Overview
6.8 Sega Sammy Holdings, Inc. (Sega Toys Co., Ltd.)
6.8.1 Company Overview
6.8.2 Financial Analysis
6.8.3 Segmental and Regional Analysis
6.8.4 Research & Development Expenses
6.9 Primo Toys
6.9.1 Company Overview
6.10. Konami Holdings Corporation
6.10.1 Company Overview
6.10.2 Financial Analysis
6.10.3 Segmental and Regional Analysis
6.10.4 Research & Development Expenses
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