Asia Pacific Subscription-based Gaming Market

Asia Pacific Subscription-based Gaming Market Size, Share & Industry Trends Analysis Report By Device Type (PC, Console, Smartphone, and Others), By Genre (Action, Fighting, Adventure, Shooting, Role-playing, Sports, Racing), By Country and Growth Forecast, 2022 - 2028

Report Id: KBV-12572 Publication Date: November-2022 Number of Pages: 105
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TABLE 1 Asia Pacific Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 2 Asia Pacific Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 3 Partnerships, Collaborations and Agreements– Subscription-based Gaming Market
TABLE 4 Product Launches And Product Expansions– Subscription-based Gaming Market
TABLE 5 Acquisition and Mergers– Subscription-based Gaming Market
TABLE 6 Geographical Expansions – Subscription-based Gaming Market
TABLE 7 Asia Pacific Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 8 Asia Pacific Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 9 Asia Pacific PC Market by Country, 2018 - 2021, USD Million
TABLE 10 Asia Pacific PC Market by Country, 2022 - 2028, USD Million
TABLE 11 Asia Pacific Console Market by Country, 2018 - 2021, USD Million
TABLE 12 Asia Pacific Console Market by Country, 2022 - 2028, USD Million
TABLE 13 Asia Pacific Smartphone Market by Country, 2018 - 2021, USD Million
TABLE 14 Asia Pacific Smartphone Market by Country, 2022 - 2028, USD Million
TABLE 15 Asia Pacific Others Market by Country, 2018 - 2021, USD Million
TABLE 16 Asia Pacific Others Market by Country, 2022 - 2028, USD Million
TABLE 17 Asia Pacific Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 18 Asia Pacific Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 19 Asia Pacific Action Market by Country, 2018 - 2021, USD Million
TABLE 20 Asia Pacific Action Market by Country, 2022 - 2028, USD Million
TABLE 21 Asia Pacific Fighting Market by Country, 2018 - 2021, USD Million
TABLE 22 Asia Pacific Fighting Market by Country, 2022 - 2028, USD Million
TABLE 23 Asia Pacific Adventure Market by Country, 2018 - 2021, USD Million
TABLE 24 Asia Pacific Adventure Market by Country, 2022 - 2028, USD Million
TABLE 25 Asia Pacific Shooting Market by Country, 2018 - 2021, USD Million
TABLE 26 Asia Pacific Shooting Market by Country, 2022 - 2028, USD Million
TABLE 27 Asia Pacific Role-playing Market by Country, 2018 - 2021, USD Million
TABLE 28 Asia Pacific Role-playing Market by Country, 2022 - 2028, USD Million
TABLE 29 Asia Pacific Sports Market by Country, 2018 - 2021, USD Million
TABLE 30 Asia Pacific Sports Market by Country, 2022 - 2028, USD Million
TABLE 31 Asia Pacific Racing Market by Country, 2018 - 2021, USD Million
TABLE 32 Asia Pacific Racing Market by Country, 2022 - 2028, USD Million
TABLE 33 Asia Pacific Others Market by Country, 2018 - 2021, USD Million
TABLE 34 Asia Pacific Others Market by Country, 2022 - 2028, USD Million
TABLE 35 Asia Pacific Subscription-based Gaming Market by Country, 2018 - 2021, USD Million
TABLE 36 Asia Pacific Subscription-based Gaming Market by Country, 2022 - 2028, USD Million
TABLE 37 China Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 38 China Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 39 China Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 40 China Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 41 China Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 42 China Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 43 Japan Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 44 Japan Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 45 Japan Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 46 Japan Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 47 Japan Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 48 Japan Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 49 India Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 50 India Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 51 India Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 52 India Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 53 India Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 54 India Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 55 South Korea Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 56 South Korea Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 57 South Korea Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 58 South Korea Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 59 South Korea Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 60 South Korea Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 61 Singapore Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 62 Singapore Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 63 Singapore Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 64 Singapore Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 65 Singapore Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 66 Singapore Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 67 Malaysia Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 68 Malaysia Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 69 Malaysia Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 70 Malaysia Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 71 Malaysia Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 72 Malaysia Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 73 Rest of Asia Pacific Subscription-based Gaming Market, 2018 - 2021, USD Million
TABLE 74 Rest of Asia Pacific Subscription-based Gaming Market, 2022 - 2028, USD Million
TABLE 75 Rest of Asia Pacific Subscription-based Gaming Market by Device Type, 2018 - 2021, USD Million
TABLE 76 Rest of Asia Pacific Subscription-based Gaming Market by Device Type, 2022 - 2028, USD Million
TABLE 77 Rest of Asia Pacific Subscription-based Gaming Market by Genre, 2018 - 2021, USD Million
TABLE 78 Rest of Asia Pacific Subscription-based Gaming Market by Genre, 2022 - 2028, USD Million
TABLE 79 Key Information – Sony Corporation
TABLE 80 key information – Microsoft Corporation
TABLE 81 Key Information – Google LLC
TABLE 82 Key Information – Apple, Inc.
TABLE 83 Key Information – Amazon.com, Inc.
TABLE 84 Key Information – NVIDIA Corporation
TABLE 85 Key information – Electronic Arts, Inc.
TABLE 86 Key Information – Tencent Holdings Ltd.
TABLE 87 Key Information – Shadow
TABLE 88 Key Information –blacknut

List of Figures
FIG 1 Methodology for the research
FIG 2 KBV Cardinal Matrix
FIG 3 Key Leading Strategies: Percentage Distribution (2018-2022)
FIG 4 Key Strategic Move: (Partnerships, Collaborations and Agreements: 2019, Dec – 2022, Oct) Leading Players
FIG 5 Recent strategies and developments: Sony Corporation
FIG 6 Swot analysis: sony corporation
FIG 7 SWOT Analysis: Microsoft Corporation
FIG 8 SWOT Analysis: Alphabet Inc. (Google LLC)
FIG 9 SWOT Analysis: apple, Inc.
FIG 10 SWOT analysis: Amazon.com, Inc.
FIG 11 SWOT Analysis: NVIDIA Corporation
FIG 12 Recent strategies and developments: Electronic Arts, Inc.
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