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The Worldwide Near-Eye Display Market is Projected to reach USD 6.7 Billion by 2028, at a CAGR of 25%

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Near-Eye Display Market Growth, Trends and Report Highlights

According to a new report, published by KBV research, The Global Near-Eye Display Market size is expected to reach $6.7 billion by 2028, rising at a market growth of 25% CAGR during the forecast period.

The VR Devices segment is leading the Global Near-Eye Display Market by Device Type in 2021, thereby, achieving a market value of $2.8 billion by 2028. Near-eye display-based HMDs power these gadgets, which deliver a totally digital experience which replicates a three-dimensional environment in the real world. Near-eye displays are widely used in VR devices because they are inexpensive and could be mass-produced by Chinese, Japanese, and Indian companies. By letting people to immerse themselves in a highly realistic environment, virtual reality gadgets have transformed consumer applications.

The Consumer segment acquired maximum revenue share in the Global Near-Eye Display Market by Vertical in 2021, achieving a market value of $2.29 billion by 2028. The increased usage of near-eye display-based VR devices in game consoles, which help provide consumers with immersive and realistic gaming experiences, is credited with this growth. Furthermore, the growing demand for near-eye display-based AR and VR gadgets in navigation, sports and entertainment, and other applications will propel the consumer vertical market forward.

The TFT LCD segment dominated the Global Near-Eye Display Market by Technology in 2021, thereby, achieving a market value of $2.24 billion by 2028. TFT LCD segment acquired the highest revenue share in the near-eye display market in 2021. It is because of the fact that this technique produces displays that are light in weight, small in size, have a high resolution, and use little power. Furthermore, these screens may be mass-produced and widely used in virtual reality devices. These reasons are propelling the market for TFT LCD near-eye displays forward.

Asia Pacific is the fastest growing region in the Global Near-Eye Display Market by Region in 2021, and would continue to be a dominant market till 2028; thereby, achieving a market value of $2.45 billion by 2028. The Europe market is estimated to witness a CAGR of 24.5% during (2022 - 2028). Additionally, The North America market would experience a CAGR of 24.3% during (2022 - 2028).

Full Report: https://www.kbvresearch.com/near-eye-display-market/

The market research report has exhaustive quantitative insights providing a clear picture of the market potential in various segments across the globe with country wise analysis in each discussed region. The key impacting factors of the market have been discussed in the report with the elaborated company profiles of Sony Corporation, Himax Technologies, Inc., Kopin Corporation, eMagin Corporation, BOE Technology Group Co., Ltd., Texas Instruments, Inc., Tianma Microelectronics Co., Ltd., Tianma Microelectronics Co., Ltd., MICROOLED Technologies, and Syndiant, Inc.

Global Near-Eye Display Market Segmentation

By Device Type

  • VR Devices
  • AR Devices
  • Others

By Vertical

  • Consumer
  • Automotive
  • Aerospace & Defense
  • Medical
  • Others

By Technology

  • TFT LCD
  • AMOLED
  • LCoS
  • OLEDOS
  • MicroLED
  • DLP & Laser Beam Scanning

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Malaysia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Companies Profiled

  • Sony Corporation
  • Himax Technologies, Inc.
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group Co., Ltd.
  • Texas Instruments, Inc.
  • Tianma Microelectronics Co., Ltd.
  • Samsung Electronics Co., Ltd.
  • MICROOLED Technologies

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