The Worldwide 3D Technology Market is Projected to reach USD 463.5 Billion by 2028, at a CAGR of 16.1%

30-Sep-2022 | Report Format: Electronic (PDF)

3D Technology Market Growth, Trends and Report Highlights

According to a new report, published by KBV research, The Global 3D Technology Market size is expected to reach $463.5 billion by 2028, rising at a market growth of 16.1% CAGR during the forecast period.

The 3D Display market is leading the Global 3D Technology Market by Product in 2021; thereby, achieving a market value of $181.5 billion by 2028. This is due to the fact that 3D display technology is primarily employed in the production of TV sets, a product whose acceptance of stereoscopic and auto-stereoscopic technology would be higher than that of other technologies due to the product's volume-driven nature. Globally, the development of mobile wireless technology, including smartphones, has introduced in a modern era for 3D cameras.

The Media & Entertainment market is estimated to witness a CAGR of 15.9% during (2022 - 2028). Additionally, 3D technology is utilized in movie theatres to display a variety of films. It is useful in offering a better experience. The incorporation of 3D technology into numerous games has elevated gaming to a new level. In the US, people play video games on a variety of electronic devices, including computers and televisions. In addition, there are a variety of additional portable gaming devices available. Technologies such as augmented reality and virtual reality are being integrated to improve the online gamers' experience.

The North America market dominated the Global 3D Technology Market by Region in 2021; thereby, achieving a market value of $165 billion by 2028. The Europe market is experiencing a CAGR of 15.7% during (2022 - 2028). Additionally, The Asia Pacific market is exhibiting a CAGR of 16.9% during (2022 - 2028).

Full Report: https://www.kbvresearch.com/3d-technology-market/

The market research report has exhaustive quantitative insights providing a clear picture of the market potential in various segments across the globe with country wise analysis in each discussed region. The key impacting factors of the market have been discussed in the report with the elaborated company profiles of 3D Systems Corporation, Autodesk, Inc., Panasonic Corporation, Sony Corporation, FARO Technologies, Inc., Hewlett-Packard enterprise company (HP Development Company L.P.), The ExOne company (Desktop Metal, Inc.), Hexagon AB, Stratasys, Ltd., Vicon Motion System, Ltd.

Global 3D Technology Market Segmentation

By Product

  • 3D Display
  • 3D Printing
  • 3D Glasses
  • 3D Camera
  • 3D Imaging
  • Others

By Application

  • Military & Defense
  • Media & Entertainment
  • Automotive
  • Industrial
  • Healthcare
  • Others

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Malaysia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Companies Profiled

  • 3D Systems Corporation
  • Autodesk, Inc.
  • Panasonic Corporation
  • Sony Corporation
  • FARO Technologies, Inc.
  • Hewlett-Packard enterprise company (HP Development Company L.P.)
  • The ExOne Company (Desktop Metal, Inc.)
  • Hexagon AB
  • Stratasys, Ltd.
  • Vicon Motion System, Ltd.

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