Gaming As A Service Market

Global Gaming As A Service Market Size, Share & Industry Analysis Report By End Use (Individual and Commercial), By Platform (Smartphones & Tablets, PCs & Laptops, and Gaming Consoles), By Revenue Model (Subscription, In-Game Purchases, Advertising, and Other Revenue Model), By Game Type, By Regional Outlook and Forecast, 2025 - 2032

Report Id: KBV-28245 Publication Date: June-2025 Number of Pages: 360 Report Format: PDF + Excel
2024
USD 3.97 Billion
2032
USD 22.31 Billion
CAGR
24.4%
Historical Data
2021 to 2023

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