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According to a new report, published by KBV research, The Global Generative AI In Animation Market size is expected to reach USD 8.67 billion by 2032, rising at a market growth of 39.0% CAGR during the forecast period.
At the platform and infrastructure tier, OEMs such as NVIDIA compete on standards, simulation fidelity, and SDK depth, using Omniverse and OpenUSD momentum to anchor partners and third-party developers. Creative-software incumbents differentiate by how deeply and responsibly they fuse generative features into professional tools, and by their assurances on commercial safety, provenance, and enterprise controls. Adobe and Autodesk are particularly prominent in this space.

The Solutions segment is experiencing a CAGR of 38.3 % during the forecast period. This segment in the generative AI in animation market has established itself as a core driver of adoption, as it directly enables the integration of advanced AI tools within animation workflows. This segment includes software platforms, AI-driven creative suites, and integrated applications that support functions such as text-to-video generation, automated motion design, facial animation, and asset creation.
The Transformers segment led the maximum revenue in the Global Generative AI In Animation Market by Type in 2024, thereby, achieving a market value of USD 3.26 billion by 2032. This segment in the generative AI in animation market has emerged as a critical force due to its ability to handle large-scale data and generate highly coherent sequences of visuals, audio, and text. Transformers enable advanced text-to-image, text-to-video, and script-to-animation capabilities, making them widely used in pre-visualization, automated storyboard creation, and content ideation.
The Gaming segment is growing at a CAGR of 37.8 % during the forecast period. This segment in the generative AI in animation market has become highly influential as the industry increasingly adopts AI-driven tools to enhance design, storytelling, and immersive experiences. Generative AI has been applied in developing lifelike characters, dynamic environments, and procedural content that adapts to player behavior.
Full Report: https://www.kbvresearch.com/generative-ai-in-animation-market/
The North America region dominated the Global Generative AI In Animation Market by Region in 2024, thereby, achieving a market value of USD 2.75 billion by 2032. The Asia Pacific region is anticipated to grow a CAGR of 39.7% during (2025 - 2032). Additionally, The Europe region would witness a CAGR of 38.5% during (2025 - 2032).
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