Global Affective Computing Market to reach a market size of $60.5 billion by 2022

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According to a new report Global Affective Computing Market (2016-2022), published by KBV Research, the global Affective Computing Market is expected to attain a market size of $60.5 billion by 2022, growing at a CAGR of 31% during the forecast period.

The Software market dominated the Global Affective Computing Market by Type in 2015, and would continue to be a dominant market till 2022. The Hardware market is expected to witness a CAGR of 33.7% during (2016 - 2022).

The Touch Less market dominated the Global Affective Computing Market by Technology in 2015, and would continue to be a dominant market till 2022. The Touch Based market is expected to witness a CAGR of 36% during (2016 - 2022).

The North America market dominated the Global Affective Computing Market by Region in 2015, and would continue to be a dominant market till 2022, growing at a CAGR of 29.4 % during the forecast period. The Europe market is expected to witness a CAGR of 30% during (2016 - 2022). Additionally, The Asia-Pacific market is expected to witness a CAGR of 33.3% during (2016 - 2022).

The report has exhaustive quantitative insights providing a clear picture of the market potential in various segments across the globe with country wise analysis in each discussed region. The key influencing factors of the global Affective Computinghave been discussed in the report along with the elaborated company profiles of IBM Corporation, Microsoft Corporation, Google Inc., Sony Corporation, Apple Inc., Cognitec Systems GmbH., Intel Corporation, and Affectiva.

Full report - https://www.kbvresearch.com/global-affective-computing-market/

Global Affective Computing Segmentation

By Type

  • Software
    • Speech Recognition
    • Analytics Software
    • Gesture Recognition
    • Facial Feature Extraction
    • Enterprise Software
  • Hardware
    • Sensors
    • Cameras
    • Storage Devices & Processors
    • Others

By�Technology

  • Touch Based
  • Touch Less

By Vertical

  • Healthcare & Life Sciences
  • BFSI
  • Retail & E Commerce
  • Automotive
  • Telecom & IT
  • Research & Academics
  • Media & Entertainment
  • Others

By Geography

  • North America Affective Computing Market
    • US. Affective Computing Market
    • Canada Affective Computing Market
    • Mexico Affective Computing Market
    • Rest of North America Affective Computing Market
  • Europe Affective Computing Market
    • Germany Affective Computing Market
    • U.K. Affective Computing Market
    • France Affective Computing Market
    • Russia Affective Computing Market
    • Spain Affective Computing Market
    • Italy Affective Computing Market
    • Rest of Europe Affective Computing Market
  • Asia-Pacific Affective Computing Market
    • China Affective Computing Market
    • Japan Affective Computing Market
    • India Affective Computing Market
    • South Korea Affective Computing Market
    • Singapore Affective Computing Market
    • Malaysia Affective Computing Market
    • Rest of Asia-Pacific Affective Computing Market
  • LAMEA Affective Computing Market
    • Brazil Affective Computing Market
    • Argentina Affective Computing Market
    • UAE Affective Computing Market
    • Saudi Arabia Affective Computing Market
    • South Africa Affective Computing Market
    • Nigeria Affective Computing Market
    • Rest of LAMEA Affective Computing Market

Companies Profiled

  • IBM Corporation
  • Microsoft Corporation
  • Google Inc.
  • Sony Corporation
  • Apple Inc.
  • Cognitec Systems GmbH
  • Intel Corporation
  • Affectiva

Unique Offerings from KBV Research

  • Exhaustive coverage of Global Affective Computing Market
  • Highest number of market tables and figures
  • Subscription based model available
  • Free of cost quarterly updates
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Related Reports:

North America Affective Computing Market

Europe Affective Computing Market

Asia Pacific Affective Computing Market

LAMEA Affective Computing Market

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